The modifications I added to the 3d platformer project was
-A new Level
- The spark, the goal to win the game, simply hold the spark for 30 seconds without getting hit and you win. If you get hit however, you lose the spark and have to go find it again as more and more enemies spawn
-Jet Boost, your first double jump is now a powerful jet boost, just hold the jump and your character will float for as much fuel as you have left. The only way to recover fuel however is killing an enemy.

Made by Aidan Coan

With assets from MSU 

StatusReleased
PlatformsHTML5
AuthorAidan Coan
Made withUnity

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Coanaida- MacOS.zip 39 MB
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Coanaida- Window.zip 30 MB