2D Shooter Project
This is a work in progress right now. The goal is to add 1 new enemy and change the gameplay to be a survival mode, with score based on enemies defeated and survival time. This currently functions primarily as a testing plane to make sure mechanics work. There are two new mechanics added. A double laser drop that allows your ship to take one more hit and add an extra beam too the ships fire function. Additionally there is a new "phase" that allows your ship to become temporarily invulnerable at the cost of loosing out on your ability to fire. The last things I would like to add is more UI elements, a new boss unit that spawns more enemies.
Credits
Assets and Code By
Michigan State University
Aidan Coan
With help from Daniel Walker McDonald
Status | Released |
Platforms | HTML5 |
Author | Aidan Coan |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.